Torath

Description:

Name: Torath
Race, Build Class, Paragon: Human Paladin
Level: 6
HP: 64(32)(bloodied)

STR: 14
CON: 14
DEX: 10
INT: 10
WIS: 14
CHA: 18

AC equation: 10 + stat (x) + armor (8) + shield (2) + enhancement (2) + feat (0) + race/class (0) + 1/2 (3)
Fort equation: 10 + stat (2) + armor (2) + enhancement (0) + feat (0) + race/class (2) + 1/2 (3)
Ref equation: 10 + stat (0) + armor (2) + enhancement (0) + feat (0) + race/class (2) + 1/2 (3)
Will equation: 10 + stat (4) + armor (0) + enhancement (0) + feat (0) + race/class (2) + 1/2 (3)

AC: 25
Fort: 19
Ref: 17
Will: 19

Trained Skills:

  1. Acrobatics: -1 = + 0 (dex) + 3 (1/2 lvl) – 4 (check penalty)
  2. Arcana: +3 = + 0 (int) + 3 (1/2 lvl)
  3. Athletics: +1 = + 2 (str) + 3 (1/2 lvl) – 4 (check penalty)
  4. Bluff: +7 = + 4 (cha) + 3 (1/2 lvl)
  5. Diplomacy: +12 = + 4 (cha) + 3 (1/2 lvl) + 5 (trained)
  6. Dungeoneering: +5 = + 2 (wis) + 3 (1/2 lvl)
  7. Endurance: +3 = + 2 (con) + 3 (1/2 lvl) – 4 (check penalty) + 2 (item bonus)
  8. Heal: +10 = + 2 (wis) + 3 (1/2 lvl) + 5 (trained)
  9. History: +8 = + 0 (int) + 3 (1/2 lvl) + 5 (trained)
  10. Insight: +10 = + 2 (wis) + 3 (1/2 lvl) + 5 (trained)
  11. Nature: +5 = + 2 (wis) + 3 (1/2 lvl)
  12. Perception: +5 = + 2 (wis) + 3 (1/2 lvl)
  13. Religion: +8 = + 0 (int) + 3 (1/2 lvl) + 5 (trained)
  14. Stealth: -1 = + 0 (dex) + 3 (1/2 lvl) – 4 (check penalty)
  15. Streetwise: +7 = + 4 (cha) + 3 (1/2 lvl)
  16. Thievery: -1 = + 0 (dex) + 3 (1/2 lvl) – 4 (check penalty)

    Initiative: +3
    Healing surges: 15(16) (value)

Feats
HB. Devoted Paladin
1. Toughness
2.Durable
4.Path of Destruction
6.Versitale Channeler
8.
10.
11.

Attack equation: 1/2 (3) + stat (2) + prof (3) + enhancement (2) + feat (0) + misc. (0)
Attack bonus: +10

Damage equation: stat (2) + enh (2) + feat (0)
Damage bonus: damage die + 4

ABILITIES

At-Will
Power 1:
Power 1

Encounter
Power 1
Power 3
Power 7
Power 11

Daily
Power 1
Power 5
Power 9

Utility
Power 2
Power 6
Power 10

Features
Class Feature: XX

Equipment
Weapon/Implement: Enchantment (crit dice)
Armor: Enchantment
Neck: Enchantment
Other: Enchantment

Bio:

Rest pending…

Torath was born in a small villiage on one of the isles of Imperia, his mother died at his birth and his father a fisherman had no time to raise a baby. So his father gave up the baby boy to monks of the Servants of The Four. The young boy was schooled and trained in the four virtues of the Great Gods. Torath was a pious youth, and devouted to his studies asking questons of everything, studing hard, and never giving up on a task. His belief in the powers of The Four and sheltered upbring has givin him a childlike few of the world. Torath believes the gods provide everything for everyone and nothing happens without them knowing. A few monks decided to give Torath a broader picture of the world, and a little more experience of life in the world at large. Torath was part of a guard force to protect pilgrims as they ventured to the four shrines, but the monks left the young man in Blackmoor with an almost impossible quest. Torath was givin the task of finding friends outside the moastery and protecting them until he was no longer needed. The problem was the first people Torath tried to befriend turned out to be murders (and of the king no less) and he was arrested along with them.

Torath

Wolfcrown HolyMan